Multiplayer Wishlist

Re: Multiplayer Wishlist

Postby MrKrisC » 22 Nov 2011 22:19

Deathmatch
Team Deathmatch
Last Man standing (free for all but once you die x times you dont respawn)
Party option so you can join games with a friend or two.
Sprint and malee.
And keep controller support in the android version ( that was the main reason i bought it. more games need controller support )
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Re: Multiplayer Wishlist

Postby whitedroid » 27 Nov 2011 19:25

Ghost_thing wrote:Boss Mode: 1 player is randomly selected to become a boss (then there's a 'queue' where the next player will be set to be the next boss next round)
The rest of the players must team up against the boss to kill him. The boss wins if all players are eliminated or the mercs win if the boss is defeated. Rounds have a 5 minute time limit and the boss has health in proportion with the number of players. And there should be an option for the boss to be a bot but probably with better stats if the bot were playing.


I like this! :)
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Re: Multiplayer Wishlist

Postby miancajr » 14 Dec 2011 17:37

I posted this in another thread but since there is three threads for the same topic, I figured I should post on the others.

Death Match and Team Death Match are essential. Capture the Flag would be nice too.

Having more playable characters like other ShadowGuns, S.A.R.A., and Dr. Simon's experiment grunts would make games like Team Death Match and Capture the Flag more interactive, giving the player the options of playing as the "good guys" or "bad guys" (the real question is who really is considered bad or good).

The only reason I would like having multiplayer through Game Center is for achievements. Maybe do something like Trendy did with Dungeon Denders and have two servers: one for Game Center, and one for GameSpy or any other server. That way the people that enjoy Game Center and achievements will be happy as well. It's kinda like having a Xbox game not comparable with Xbox Live, does not make any sense at all! (But of course Apple still needs to fix the bugs and issues with Game Center)

Achievement ideas:

New to the business - play your first online match
Team Player - kill more players than anyone else on your team (team death match)
Hide-and-seek - finish a match with 0 kills and 0 deaths (death match, team death match)
Guerilla Warfare - make at least 3 kills in a row without getting touched
Green Beret - make 5 or more kills in a row without getting touched
Hater - kill the same player at least 3 times in a single match
Contract Killer - kill the same player 5 or more times in a single match
King of the Castle - grant your team victory by capturing your opponent's flag
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Re: Multiplayer Wishlist

Postby ThisIsMyName » 21 Dec 2011 11:45

Sorry to post again, but I reckon that there should be cover in multiplayer maps (but only a few, so it isn't just a case of waiting behind cover until your oponent gets bored).
There should also be a sniper rifle that DOESN'T work while in cover.
Maybe also you could add upgrades for the current weapons as well as new ones? They could range from new paints to things like more ammo or better accuracy.
I hate to keep talking about dead space, but I feel a similar upgrade system could work in shadowgun.
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Re: Multiplayer Wishlist

Postby jepi5san » 23 Dec 2011 10:41

i'm just finishing the leftover campaign, i think you guys gonna make the multiplayer battle between mutant vs Toltech R.A.T.S
could u consider to make more costumization for our character?
thanks =D
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Re: Multiplayer Wishlist

Postby amputate » 04 Jan 2012 22:28

a dash option for sure.
like side dashing to get behind cover.

And maybe....... swords? :D
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Re: Multiplayer Wishlist

Postby ThisIsMyName » 09 Jan 2012 19:38

I had an idea I think would work quite well in Shadowgun, instead of just having grenades (although they WOULD be good) there could be for example: the cyborg humanoid things have SCUTTLERS and the shadowguns or toltech have something else (maybe to do with SARA?).

Another possible idea, what about having 3 teams rather that 2? It could be quite an interesting and fun concept and would make shadowgun multiplayer really unique. Obviously 2-3 team mode could be selected in the match setup.
I know it would cause lag with too many players, but come on; 3 teams playing capture the flag... :)
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Re: Multiplayer Wishlist

Postby blau0157 » 28 Jan 2012 13:09

Grenades would be nice!
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Re: Multiplayer Wishlist

Postby cdew22 » 29 Jan 2012 21:21

Hello madfinger games... I think that in addition to multiplayer (online AND offline) you should have a mode similar to horde mode. I really think that his would help sales. as for the multiplayer itself, add melee
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Re: Multiplayer Wishlist

Postby pbcphil » 20 Feb 2012 18:28

Maybe it would be good to have a horde mode similar to the one on gears of war 3
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