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Jun 18, 2019

Shadowgun Legends 0.9.0. Update Notes


We are close to releasing Shadowgun Legends update 0.9.0.This newest addition brings Skill balancing, improved UI, pre-game cutscenes, and plenty of other things together with a huge number of bugfixes. Also capes! We hope that you will enjoy this new update. You can read the full list of changes below.


  • New matchmaking queue showing the number of players currently waiting for a match
  • Brand new UI including better Journal, Map Screen, Welcome Back Screen and others
  • New exciting cutscenes
  • Badass introduction of players before PvP matches and Arenas
  • Return to the Hub improved, with a proper showcasing of medals and rewards
  • Capes! Brand new cosmetic capes are coming
  • Brand new emotes
  • New weapons and cosmetics awaiting distribution through in-game events
  • IAP bundles are changing from current armor sets to fully body cosmetics
  • New sounds indicating deadly hit and last few bullets in the clip
  • New Geostation environment


  • Skills rebalanced together with the progression tree
  • Skills upgrading costs rebalanced
  • Skillpoint acquisition order changed to allow a meaningful skill tree progression
  • Skill attribute values changed to allow more balanced gameplay
  • Detailed info about balancing of skills can be found below
  • Missions are now more exciting with better gameflow
  • Improved pacing and navigation
  • Changes to epic and side quests
  • New animation after the mission ends and new welcome back screen
  • Optimizations of various environments, resulting in better performance in Hub, Arenas, PvP maps and missions
  • Significantly reduced loading times
  • Improved tutorials guiding new players through the game


  • Chests in Arenas are giving rewards as intended
  • Correct amount of War Points is awarded after PvP match
  • Friendly duels are no longer giving players any fame or ribbons
  • Fixed issue where a Player’s weapon was not synced properly for other players, showing different weapons than the one actually used
  • Supercharger skill now works as intended, doubling the damage for all types of weapons
  • Emotes can now be equipped to all six available slots
  • Fixed issue where opponent's health bar was not syncing properly, showing rapid autoheal
  • Perks on new items are visible right away
  • Perks on gifted items are not changing after the recipient restarts the game
  • Play time displayed in the Player’s statistics is now counted correctly
  • Fixed visual glitch on supercharged Bestie rocket launcher
  • Fixed glitch on Bulldozer legs showing huge sticker spread across the whole model
  • Game will not crash when player joins squad on Apple TV, issue was caused by voice chat
  • Interaction is possible even after player gets knocked down and gets back again
  • Match report will show correct teams and their colors


All displayed values are for skills on their maximum level, unless stated otherwise.

Survival Skills

Survival Kit

  • Cooldown decreased from 120s to 100s
  • Healing factor decreased from 25% / 0.75s to 15% / 1s

Invisibility Tech

  • Cooldown decreased from 100s to 70s

Emergency Shield

  • Duration decreased from 30s to 15s
  • Cooldown decreased from 160s to 100s
  • Skill visual changed


  • EMP gadget is now destructible
  • EMP disables active Supercharger, Sentry Gun, Deflector Skin, Hunter Mines, Invisibility, Stunner and Emergency Shield of the opponent when in range
  • EMP has now a visible area of effect
  • Duration decreased from 40s to 20s
  • Cooldown increased from 70s to 80s

Agility Skills


  • Damage bonus in PvP is now +100% with all types of weapons

Berserker Attack

  • Maximum Damage in PvP increased from 63 to 90 per punch
  • Cooldown decreased from 160s to 140s

Frag Grenade

  • PvE Damage increased from 800 to 1350 per grenade
  • Maximum Damage in PvP decreased from 112 to 110 per grenade
  • Cooldown increased from 60s to 70s
  • Amount of available grenades on level 1 decreased from 2 to 1

Fight for your life

  • PvP health threshold increased from 25% to 30%
  • PvE health threshold increased from 25% to 60%
  • Damage Bonus increased from 25% to 30 %


  • Number of charges decreased from 3 to 2
  • Cooldown increased from 20s to 40s

AM Bomb

  • Damage every 0.2s
  • Duration increased from 4s to 6s
  • Radius decreased from 16 to 13 metres

Combat Skills

Shockwave Pulse

  • Cooldown decreased from 100s to 90s
  • Radius increased from 10 to 12 meters

Rocket Man

  • Total Damage on level 1 decreased from 300 to 250 per rocket


  • Cooldown decreased from 80 to 70 seconds

Sentry Gun

  • Damage per shot decreased from 40 to 30
  • Health decreased from 280 to 200

Iron sight damage

  • Damage bonus increased from 8% to 15%

Hunter mine

  • Cooldown decreased from 200s to 180s

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