At MADFINGER, we simply love games and making them. We have released critically acclaimed mobile titles like Dead Trigger 2, Shadowgun Legends, and Unkilled that millions of players still enjoy. Now comes the time for us to conquer the PC space with our new hardcore shooter game that’s currently in development.
For our new project, we are seeking a Game Economy/Monetization Designer, that will be responsible for designing flexible economy systems and pricing for in-game content which will provide the best possible user experience. As the Game Economy Designer, you understand behavioral economics and are proficient in data analysis, being able to prepare game economy simulations and evaluate their performance. Your ultimate goal will be to create and balance the game economy and distribute the in-game items throughout the game world to make sure that our project is both challenging and rewarding to players.
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