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Aug 21, 2020

TRIAL BY FIRE EVENT II IS HERE

Hello Champions!

 

TRIAL BY FIRE II starts NOW! If you’re in the game, just restart the app to take part. The event will run from 21/8 to 23/8, and we’ll be closely monitoring all of your feedback! We’re mostly interested to know your opinion about this shift to a more ability-based gameplay, so speak up and let us know!

SLADE

  • HP increased to 160
  • Primary weapon damage decreased by 10%
  • Primary weapon accuracy decreased by 30%
  • Secondary weapon damage increased by 15%
  • GRENADE cooldown decreased to 10s
  • HP regained when using MEDKIT increased to 100
  • MEDKIT cooldown decreased to 20s

SARA

  • HP increased to 140
  • Primary weapon damage increased by 30%
  • Secondary weapon damage increased by 40%
  • Secondary weapon accuracy decreased by 50%
  • Secondary weapon fire rate decreased by 15%
  • HP regained when using HEALING BLAST increased to 200
  • HEALING BLAST cooldown decreased to 20s
  • HEALING BLAST duration increased to 8s
  • Damage absorbed by PROTECTION DOME increased to 400
  • PROTECTION DOME cooldown decreased to 25s

JET

  • HP increased to 100
  • Primary weapon accuracy increased by 40%
  • Secondary weapon damage increased by 30%
  • BLINK cooldown decreased to 8s
  • TIME RIFT cooldown decreased to 25s


REVENANT

  • HP increased to 250
  • Primary weapon damage increased by 10%
  • Primary weapon fire rate decreased by 10%
  • Secondary weapon damage increased by 30%
  • Secondary weapon accuracy decreased by 30%
  • INNER RAGE cooldown decreased to 20s
  • INNER RAGE duration decreased to 3s
  • INNER RAGE damage reduction increased to 90%
  • INNER RAGE damage dealt reduction decreased to 0%
  • ROAR slow effect changed to stun
  • ROAR cooldown decreased to 15s
  • ROAR stun duration decreased to 3s

WILLOW

  • HP increased to 100
  • Primary Weapon damage increased by 15%
  • SUPERCHARGE cooldown decreased to 20s
  • FLASH MINE cooldown decreased to 15s


DAISUKE

  • HP increased to 100
  • Primary weapon accuracy increased by 40%
  • Secondary weapon damage decreased by 5%
  • Secondary weapon explosion damage decay removed (enemy will always receive full damage when within explosion radius)
  • Secondary weapon accuracy increased by 50%
  • TRIPLE SLASH damage increased by 125%
  • TRIPLE SLASH cooldown decreased to 12s
  • TRIPLE SLASH range decreased by 30%
  • TECH JAMMER cooldown decreased to 15s

 

Projectile speed of all weapons (excluding Willow’s primary) significantly lowered.

Medals balanced to take into account all of the above-mentioned changes.

See you on the battlefield!

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